AI Insights · Timothy · March 2023
Top 5 Third Person Games on Android in Ireland: Q1 2023
Explore the performance of the top five third-person games on Android in Ireland during Q1 2023, including download trends, revenue, and active user statistics.
During the first quarter of 2023, the top five third-person games on the Android platform in Ireland showcased varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the performance of these popular games.
Attack Hole - Black Hole Games from Homa experienced a consistent rise in weekly revenue, starting at $6 in early January and peaking at $30 in mid-March. Weekly downloads saw a significant drop from 5.2K in early January to just over 1.3K by the end of March. Active users followed a similar downward trend, decreasing from 8.8K in mid-January to 3.5K in late March.
Snake Run Race・3D Running Game by Freeplay Inc had minimal revenue, with occasional spikes, the highest being $5 in early March. Download numbers fluctuated throughout the quarter, starting at 5K in late December, dipping to 1.3K in early January, and recovering to around 2.5K by mid-March. Active users showed a general decline from 10.7K in late December to 4.9K by the end of March, with some recovery in early March.
Subway Surfers from SYBO Games maintained a steady revenue stream, with weekly earnings ranging between $82 and $187. Weekly downloads saw minor fluctuations, starting at 4K in late December and ending at 1.5K in late March. Active users remained relatively stable, averaging around 17K to 18K throughout the quarter.
Going Balls by Supersonic Studios LTD showed varied revenue, peaking at $95 in early March. Downloads fluctuated considerably, starting at 3.9K in late December, dropping to 864 in late January, and peaking again at 3.2K in mid-March. Active users increased from 6.3K in late January to 11K in mid-March, ending the quarter at 7.4K.
Monster Demolition - Giants 3D by SayGames Ltd had minimal revenue, with only a brief peak of $62 in late January. Downloads steadily decreased from 8.6K in late December to 688 by the end of March. Active users followed a downward trend, starting at 14.3K in late December and ending at 2.9K in late March.
These insights highlight the dynamic nature of the mobile gaming market in Ireland. For more detailed analytics, visit Sensor Tower.